Uses of Class
org.lee.mugen.sprite.character.Sprite

Packages that use Sprite
org.lee.mugen.core   
org.lee.mugen.core.physics   
org.lee.mugen.core.renderer.game   
org.lee.mugen.sprite.character   
org.lee.mugen.sprite.cns.eval.trigger.function.spriteCns   
org.lee.mugen.sprite.entity   
org.lee.mugen.sprite.parser   
 

Uses of Sprite in org.lee.mugen.core
 

Methods in org.lee.mugen.core that return Sprite
 Sprite FightEngine.getEnemynear(Sprite sprite, java.lang.Integer id)
           
 Sprite StateMachine.getFirstEnnmy(java.lang.String spriteId)
           
 Sprite StateMachine.getHelper(Sprite sprite)
           
 Sprite StateMachine.getHelper(java.lang.String spriteId)
           
 Sprite StateMachine.getHelperWithID(Sprite sprite, int id)
           
 Sprite StateMachine.getHelperWithID(java.lang.String spriteId, int id)
           
 Sprite StateMachine.getParent(Sprite spr)
           
 Sprite StateMachine.getParent(java.lang.String spriteId)
           
 Sprite StateMachine.getRoot(Sprite spr)
           
 Sprite StateMachine.getRoot(java.lang.String spriteId)
           
 Sprite StateMachine.getSpriteInstance(java.lang.String spriteId)
           
 Sprite FightEngine.getTarget(Sprite sprite, int id)
           
 

Methods in org.lee.mugen.core that return types with arguments of type Sprite
 java.util.Collection<Sprite> StateMachine.getEnnmies(AbstractSprite spriteHitter)
           
 java.util.Collection<Sprite> StateMachine.getEnnmies(Sprite sprite)
           
 java.util.Collection<Sprite> StateMachine.getPartners(AbstractSprite spriteHitter)
           
 java.util.Collection<Sprite> StateMachine.getPartners(Sprite sprite)
           
 java.util.Collection<Sprite> StateMachine.getSprites()
           
 java.util.Map<java.lang.String,Sprite> StateMachine.getTeamOne()
           
 java.util.Map<java.lang.String,Sprite> StateMachine.getTeamTwo()
           
 

Methods in org.lee.mugen.core with parameters of type Sprite
 boolean GameGlobalEvents.canGameProcessWithPause(Sprite s)
           
 boolean GameGlobalEvents.canGameProcessWithSuperPause(Sprite s)
           
 Sprite FightEngine.getEnemynear(Sprite sprite, java.lang.Integer id)
           
 java.util.Collection<Sprite> StateMachine.getEnnmies(Sprite sprite)
           
 Sprite StateMachine.getHelper(Sprite sprite)
           
 java.lang.String StateMachine.getHelperId(Sprite sprite)
           
 java.lang.String StateMachine.getHelperIdWithID(Sprite sprite, int id)
           
 Sprite StateMachine.getHelperWithID(Sprite sprite, int id)
           
 Sprite StateMachine.getParent(Sprite spr)
           
 java.lang.String StateMachine.getParentId(Sprite spr)
           
 java.util.Collection<Sprite> StateMachine.getPartners(Sprite sprite)
           
 Sprite StateMachine.getRoot(Sprite spr)
           
 java.lang.String StateMachine.getRootId(Sprite sprite)
           
 Sprite FightEngine.getTarget(Sprite sprite, int id)
           
 int FightEngine.getTargetsCount(Sprite sprite, int id)
           
static boolean FightEngine.isBlockState(Sprite spr)
           
 boolean GameGlobalEvents.isPauseMoveTime(Sprite s)
           
 boolean GameGlobalEvents.isSuperpauseMoveTime(Sprite s)
           
 boolean GameGlobalEvents.isSuperPauseMoveTimeOrPauseMoveTime(Sprite s)
           
 

Method parameters in org.lee.mugen.core with type arguments of type Sprite
static int StateMachine.countNormalPlayer(java.util.Collection<Sprite> sprites)
           
 

Uses of Sprite in org.lee.mugen.core.physics
 

Methods in org.lee.mugen.core.physics with parameters of type Sprite
static void PhysicsEngime.checkGoodPositionInScreen(Sprite sprOne)
           
static boolean PhysicsEngime.isOutOfScreeen(Sprite sprOne, float xVelToAdd)
           
static void PhysicsEngime.processSpritePhysics(Sprite sprite)
           
 

Uses of Sprite in org.lee.mugen.core.renderer.game
 

Methods in org.lee.mugen.core.renderer.game with parameters of type Sprite
static AbstractSprite SparkRender.SparkRenderFactory.getInstanceOfSparkSpriteFor(HitDefSub hitdef, Sprite spriteHitted)
           
static AbstractSprite SparkRender.SparkRenderFactory.getInstanceOfSparkSpriteFor(HitDefSub hitdef, Sprite spriteHitted, java.awt.Rectangle union)
           
 

Uses of Sprite in org.lee.mugen.sprite.character
 

Subclasses of Sprite in org.lee.mugen.sprite.character
 class SpriteHelper
           
 

Constructors in org.lee.mugen.sprite.character with parameters of type Sprite
SpriteHelper(java.lang.String spriteId, Sprite sprite, HelperSub helperSub)
           
 

Uses of Sprite in org.lee.mugen.sprite.cns.eval.trigger.function.spriteCns
 

Methods in org.lee.mugen.sprite.cns.eval.trigger.function.spriteCns with parameters of type Sprite
static float Frontedgedist.compute(Sprite sprite)
           
static float Frontedgebodydist.compute(Sprite sprite)
           
static float Backedgedist.compute(Sprite sprite)
           
static float Backedgebodydist.compute(Sprite sprite)
           
 

Uses of Sprite in org.lee.mugen.sprite.entity
 

Methods in org.lee.mugen.sprite.entity that return Sprite
 Sprite BindToSub.getCaller()
           
 Sprite SuperpauseSub.getSprite()
           
 Sprite ExplodSub.getSprite()
           
 Sprite AfterImageSprite.getSprite()
           
 Sprite PauseSub.getSpriteFrom()
           
 Sprite HelperSub.getSpriteFrom()
           
 Sprite ProjectileSub.getSpriteParent()
           
 

Methods in org.lee.mugen.sprite.entity with parameters of type Sprite
 PointF Postype.computePos(Sprite p1, Sprite p2, PointF offset, int facing)
           
 PointF Postype.computePos(Sprite p1, Sprite p2, java.awt.Point offset, int facing)
           
 void BindToSub.setCaller(Sprite caller)
           
 void SuperpauseSub.setSprite(Sprite sprite)
           
 void ExplodSub.setSprite(Sprite sprite)
           
 void PauseSub.setSpriteFrom(Sprite spriteFrom)
           
 void HelperSub.setSpriteFrom(Sprite spriteFrom)
           
 

Constructors in org.lee.mugen.sprite.entity with parameters of type Sprite
AfterImageSprite(Sprite sprite)
           
MakeDustSpriteManager(Sprite sprite, int spacing, PointF... pts)
           
ProjectileSub(Sprite spriteParent)
           
 

Uses of Sprite in org.lee.mugen.sprite.parser
 

Methods in org.lee.mugen.sprite.parser with parameters of type Sprite
static void CnsParse.buildSpriteInfo(java.util.List<Parser.GroupText> groups, Sprite sprite, SpriteCns spriteInfo, SpriteState spriteState)
           
static void CmdParser.parse(java.io.InputStream in, Sprite sprite)
           
static void CnsParse.parseStateCtrl(Parser.GroupText grp, StateDef stateDef, Sprite sprite)