org.lee.mugen.core
Class StateMachine
java.lang.Object
org.lee.mugen.core.StateMachine
- All Implemented Interfaces:
- Game
public class StateMachine
- extends java.lang.Object
- implements Game
- Author:
- Dr Wong
StateMachine is the core of the program
Method Summary |
void |
addAfterImageSprite(AfterImageSprite afterimageSprite)
|
void |
addDebugHisResRender(Renderable r)
|
void |
addMakedustSpriteManager(MakeDustSpriteManager manager)
|
void |
addRender(Renderable r)
|
void |
addSpriteHelper(SpriteHelper sprClone)
|
int |
countHelper(java.lang.String spriteId)
|
static int |
countNormalPlayer(java.util.Collection<Sprite> sprites)
|
java.util.List<Renderable> |
getDebugHisResRender()
|
java.util.Collection<Sprite> |
getEnnmies(AbstractSprite spriteHitter)
|
java.util.Collection<Sprite> |
getEnnmies(Sprite sprite)
|
FightEngine |
getFightEngine()
|
Sprite |
getFirstEnnmy(java.lang.String spriteId)
|
GameState |
getGameState()
|
GameGlobalEvents |
getGlobalEvents()
|
Sprite |
getHelper(Sprite sprite)
|
Sprite |
getHelper(java.lang.String spriteId)
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java.lang.String |
getHelperId(Sprite sprite)
|
java.lang.String |
getHelperId(java.lang.String spriteId)
|
java.lang.String |
getHelperIdWithID(Sprite sprite,
int id)
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java.lang.String |
getHelperIdWithID(java.lang.String spriteId,
int id)
|
Sprite |
getHelperWithID(Sprite sprite,
int id)
|
Sprite |
getHelperWithID(java.lang.String spriteId,
int id)
|
static StateMachine |
getInstance()
|
Stage |
getInstanceOfStage()
|
java.util.Map<java.lang.String,StateDef> |
getInstanceOfStatedefFromOther(java.lang.String spriteId)
|
java.util.List<AbstractSprite> |
getOtherSprites()
|
Sprite |
getParent(Sprite spr)
|
Sprite |
getParent(java.lang.String spriteId)
|
java.lang.String |
getParentId(Sprite spr)
|
java.lang.String |
getParentId(java.lang.String spriteId)
|
java.util.Collection<Sprite> |
getPartners(AbstractSprite spriteHitter)
|
java.util.Collection<Sprite> |
getPartners(Sprite sprite)
|
java.util.Collection<java.lang.String> |
getPlayersIds()
|
java.util.List<Renderable> |
getRenderables()
|
ImageSpriteSFF.RenderType |
getRenderType()
|
Sprite |
getRoot(Sprite spr)
|
Sprite |
getRoot(java.lang.String spriteId)
|
java.lang.String |
getRootId(Sprite sprite)
|
java.lang.String |
getRootId(java.lang.String spriteId)
|
java.util.Map<java.lang.String,SpriteCmdProcess> |
getSpriteCmdProcessMap()
|
SpriteDef |
getSpriteDef(java.lang.String spriteId)
|
Sprite |
getSpriteInstance(java.lang.String spriteId)
|
Renderable |
getSpriteRenderInstance(java.lang.String spriteId)
|
java.util.Collection<Sprite> |
getSprites()
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java.util.Map<java.lang.String,Sprite> |
getTeamOne()
|
java.util.Map<java.lang.String,Sprite> |
getTeamTwo()
|
Timer |
getTimer()
|
java.lang.Object |
getWindow()
|
void |
init(java.lang.Object container)
Initialise the game. |
boolean |
isHomeTeam(java.lang.String spriteId)
|
boolean |
isSpriteInSameTeam(java.lang.String id,
java.lang.String id2)
|
void |
orderRenderList()
|
void |
preloadSprite(int teamSide,
java.lang.String spriteId,
java.lang.String def,
int pal)
|
void |
preloadStage(java.lang.String fileDef)
|
void |
removeAfterImageSprite(AfterImageSprite afterimageSprite)
|
void |
removeExplod(java.lang.String spriteId)
|
void |
removeExplod(java.lang.String spriteId,
int id)
|
void |
removeSpriteHelper(java.lang.String sprCloneId)
|
void |
render()
Render the game's screen here. |
void |
renderDebugInfo()
|
void |
setAfterImageTime(java.lang.String spriteId,
int itime)
|
void |
setKind(ImageSpriteSFF.RenderType kind)
|
void |
setWindow(java.lang.Object gameWindows)
|
void |
update(int delta)
Update the game logic here. |
void |
update(int delta,
boolean forceUpdate)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
TEAMSIDE_ONE
public static final int TEAMSIDE_ONE
- See Also:
- Constant Field Values
TEAMSIDE_TWO
public static final int TEAMSIDE_TWO
- See Also:
- Constant Field Values
getTeamOne
public java.util.Map<java.lang.String,Sprite> getTeamOne()
getTeamTwo
public java.util.Map<java.lang.String,Sprite> getTeamTwo()
isSpriteInSameTeam
public boolean isSpriteInSameTeam(java.lang.String id,
java.lang.String id2)
getTimer
public Timer getTimer()
getWindow
public java.lang.Object getWindow()
setWindow
public void setWindow(java.lang.Object gameWindows)
getRenderType
public ImageSpriteSFF.RenderType getRenderType()
setKind
public void setKind(ImageSpriteSFF.RenderType kind)
getFightEngine
public FightEngine getFightEngine()
getGameState
public GameState getGameState()
getInstance
public static StateMachine getInstance()
getGlobalEvents
public GameGlobalEvents getGlobalEvents()
preloadStage
public void preloadStage(java.lang.String fileDef)
throws java.io.FileNotFoundException,
java.io.IOException
- Throws:
java.io.FileNotFoundException
java.io.IOException
getInstanceOfStage
public Stage getInstanceOfStage()
getSpriteDef
public SpriteDef getSpriteDef(java.lang.String spriteId)
getSprites
public java.util.Collection<Sprite> getSprites()
getPlayersIds
public java.util.Collection<java.lang.String> getPlayersIds()
getSpriteInstance
public Sprite getSpriteInstance(java.lang.String spriteId)
getSpriteRenderInstance
public Renderable getSpriteRenderInstance(java.lang.String spriteId)
addSpriteHelper
public void addSpriteHelper(SpriteHelper sprClone)
removeSpriteHelper
public void removeSpriteHelper(java.lang.String sprCloneId)
preloadSprite
public void preloadSprite(int teamSide,
java.lang.String spriteId,
java.lang.String def,
int pal)
getOtherSprites
public java.util.List<AbstractSprite> getOtherSprites()
addRender
public void addRender(Renderable r)
- Specified by:
addRender
in interface Game
addDebugHisResRender
public void addDebugHisResRender(Renderable r)
- Specified by:
addDebugHisResRender
in interface Game
getRenderables
public java.util.List<Renderable> getRenderables()
- Specified by:
getRenderables
in interface Game
getDebugHisResRender
public java.util.List<Renderable> getDebugHisResRender()
- Specified by:
getDebugHisResRender
in interface Game
orderRenderList
public void orderRenderList()
init
public void init(java.lang.Object container)
throws java.io.IOException
- Description copied from interface:
Game
- Initialise the game. This can be used to load static resources. It's called
before the game loop starts
- Specified by:
init
in interface Game
- Parameters:
container
- The container holding the game
- Throws:
java.io.IOException
update
public void update(int delta)
throws java.lang.Exception
- Description copied from interface:
Game
- Update the game logic here. No rendering should take place in this method
though it won't do any harm.
- Specified by:
update
in interface Game
- Parameters:
delta
- The amount of time thats passed since last update in milliseconds
- Throws:
java.lang.Exception
- Throw to indicate an internal error
update
public void update(int delta,
boolean forceUpdate)
throws java.lang.Exception
- Throws:
java.lang.Exception
render
public void render()
- Description copied from interface:
Game
- Render the game's screen here.
- Specified by:
render
in interface Game
renderDebugInfo
public void renderDebugInfo()
- Specified by:
renderDebugInfo
in interface Game
getSpriteCmdProcessMap
public java.util.Map<java.lang.String,SpriteCmdProcess> getSpriteCmdProcessMap()
getInstanceOfStatedefFromOther
public java.util.Map<java.lang.String,StateDef> getInstanceOfStatedefFromOther(java.lang.String spriteId)
countHelper
public int countHelper(java.lang.String spriteId)
getParent
public Sprite getParent(Sprite spr)
getParent
public Sprite getParent(java.lang.String spriteId)
getParentId
public java.lang.String getParentId(Sprite spr)
getParentId
public java.lang.String getParentId(java.lang.String spriteId)
getRoot
public Sprite getRoot(Sprite spr)
getRoot
public Sprite getRoot(java.lang.String spriteId)
getRootId
public java.lang.String getRootId(Sprite sprite)
getRootId
public java.lang.String getRootId(java.lang.String spriteId)
getHelper
public Sprite getHelper(Sprite sprite)
getHelper
public Sprite getHelper(java.lang.String spriteId)
getHelperId
public java.lang.String getHelperId(Sprite sprite)
getHelperId
public java.lang.String getHelperId(java.lang.String spriteId)
getHelperWithID
public Sprite getHelperWithID(Sprite sprite,
int id)
getHelperWithID
public Sprite getHelperWithID(java.lang.String spriteId,
int id)
getHelperIdWithID
public java.lang.String getHelperIdWithID(Sprite sprite,
int id)
getHelperIdWithID
public java.lang.String getHelperIdWithID(java.lang.String spriteId,
int id)
getFirstEnnmy
public Sprite getFirstEnnmy(java.lang.String spriteId)
getEnnmies
public java.util.Collection<Sprite> getEnnmies(Sprite sprite)
getEnnmies
public java.util.Collection<Sprite> getEnnmies(AbstractSprite spriteHitter)
getPartners
public java.util.Collection<Sprite> getPartners(Sprite sprite)
getPartners
public java.util.Collection<Sprite> getPartners(AbstractSprite spriteHitter)
isHomeTeam
public boolean isHomeTeam(java.lang.String spriteId)
removeExplod
public void removeExplod(java.lang.String spriteId,
int id)
removeAfterImageSprite
public void removeAfterImageSprite(AfterImageSprite afterimageSprite)
addAfterImageSprite
public void addAfterImageSprite(AfterImageSprite afterimageSprite)
setAfterImageTime
public void setAfterImageTime(java.lang.String spriteId,
int itime)
addMakedustSpriteManager
public void addMakedustSpriteManager(MakeDustSpriteManager manager)
countNormalPlayer
public static int countNormalPlayer(java.util.Collection<Sprite> sprites)
removeExplod
public void removeExplod(java.lang.String spriteId)