Uses of Package
org.lee.mugen.core.command

Packages that use org.lee.mugen.core.command
org.lee.mugen.core   
org.lee.mugen.core.command   
org.lee.mugen.core.renderer   
org.lee.mugen.core.renderer.java   
org.lee.mugen.core.renderer.lwjgl   
org.lee.mugen.sprite.character   
org.lee.mugen.sprite.parser   
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.core
SpriteCmdProcess
          This class process command recognition TODO : remove the interface KeyAdapter beause it's not genereic In the java caller if the caller use AWT events, it has to use wrapper
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.core.command
AbstractCommand
          Base of a single command events
AbstractCommand.Kind
          Basic Key can only be PRESS or RELEASE
CmdProcDispatcher
          A Command dispatcher to sprite(s) that it hold TODO : the static bloc is tempory and when configuration is done, insert keys controlers has to be done by a method
Key
          Definition of key enum
KeyLockCommand.State
          NONE : KeyLockCommand haven't state LOCK : The Key is lock until it is release HIDDEN : Key is hidden by another it is only applicable for direction B <=> BD : B is hidden Why do this : if you have a command like Guile's in street fighter "sonic boom" attack, you want to know how long B is hold before release and then F and PUNCH, and this independly of command BD or BU, that why we have to hold B hidden with time
KeyProc
          Key proc descripte a command key and his state NONE, LOCK, HIDDEN
MugenSingleCmd
          MugenSingleCmd describes a single command of the sequence in *.cmd
MugenSingleCmd.CommandType
           
SingleCmdProcessor
          SingleCmdProcessor is request when Mugen core want to know what are the command in buffer it describe a group of keys that is press, release, hidden, ... at a time
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.core.renderer
SpriteCmdProcess
          This class process command recognition TODO : remove the interface KeyAdapter beause it's not genereic In the java caller if the caller use AWT events, it has to use wrapper
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.core.renderer.java
SpriteCmdProcess
          This class process command recognition TODO : remove the interface KeyAdapter beause it's not genereic In the java caller if the caller use AWT events, it has to use wrapper
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.core.renderer.lwjgl
SpriteCmdProcess
          This class process command recognition TODO : remove the interface KeyAdapter beause it's not genereic In the java caller if the caller use AWT events, it has to use wrapper
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.sprite.character
MugenCommands
          MugenCommands describes the sequence in *.cmd
 

Classes in org.lee.mugen.core.command used by org.lee.mugen.sprite.parser
MugenCommands
          MugenCommands describes the sequence in *.cmd