org.lee.mugen.sprite.character.spiteCnsSubClass
Class HitDefSub.Fall

java.lang.Object
  extended by org.lee.mugen.sprite.character.spiteCnsSubClass.HitDefSub.Fall
Enclosing class:
HitDefSub

public static class HitDefSub.Fall
extends java.lang.Object


Constructor Summary
HitDefSub.Fall()
           
 
Method Summary
 void addRecovertime(int i)
           
 HitDefSub.AnimType getAnimtype()
           
 int getDamage()
           
 Shake getEnvshake()
           
 int getKill()
           
 int getRebond()
           
 int getRecover()
           
 int getRecovertime()
           
 java.lang.Float getXvelocity()
           
 java.lang.Float getYvelocity()
           
 void setAnimtype(HitDefSub.AnimType animType)
           
 void setDamage(int damage)
           
 void setEnvshake(Shake envshake)
           
 void setKill(int kill)
           
 void setRebond(int rebond)
           
 void setRecover(int recover)
           
 void setRecovertime(int recovertime)
           
 void setVelocity(java.lang.Object... params)
           
 void setXvelocity(java.lang.Float xvelocity)
           
 void setYvelocity(java.lang.Float yvelocity)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HitDefSub.Fall

public HitDefSub.Fall()
Method Detail

getAnimtype

public HitDefSub.AnimType getAnimtype()

setAnimtype

public void setAnimtype(HitDefSub.AnimType animType)

getDamage

public int getDamage()

setDamage

public void setDamage(int damage)

getKill

public int getKill()

setKill

public void setKill(int kill)

getRecover

public int getRecover()

setRecover

public void setRecover(int recover)

getRecovertime

public int getRecovertime()

setRecovertime

public void setRecovertime(int recovertime)

getXvelocity

public java.lang.Float getXvelocity()

setXvelocity

public void setXvelocity(java.lang.Float xvelocity)

getYvelocity

public java.lang.Float getYvelocity()

setYvelocity

public void setYvelocity(java.lang.Float yvelocity)

getEnvshake

public Shake getEnvshake()

setVelocity

public void setVelocity(java.lang.Object... params)

addRecovertime

public void addRecovertime(int i)

setEnvshake

public void setEnvshake(Shake envshake)

getRebond

public int getRebond()

setRebond

public void setRebond(int rebond)