Uses of Class
org.lee.mugen.core.renderer.lwjgl.Texture

Packages that use Texture
org.lee.mugen.core.renderer.lwjgl   
 

Uses of Texture in org.lee.mugen.core.renderer.lwjgl
 

Methods in org.lee.mugen.core.renderer.lwjgl that return Texture
 Texture TextureLoader.createTexture(int width, int height)
           
 Texture TextureLoader.getTexture(java.awt.image.BufferedImage img)
          Load a texture
 Texture TextureLoader.getTexture(java.awt.image.BufferedImage img, int target, int dstPixelFormat, int minFilter, int magFilter)
          Load a texture into OpenGL from a image reference on disk.
 Texture TextureLoader.getTexture(int detpth, int width, int height, int texWidth, int texHeight, java.nio.ByteBuffer byteBuffer, int filter, int dstPixelFormat)
           
 

Methods in org.lee.mugen.core.renderer.lwjgl with parameters of type Texture
 void LwjgGameWindow.drawFinal(Texture backbufferTexture)
           
 void TextureLoader.free(Texture texture)