org.lee.mugen.core.renderer.game
Class SpriteShadowRender

java.lang.Object
  extended by org.lee.mugen.core.renderer.game.SpriteShadowRender
All Implemented Interfaces:
Renderable

public class SpriteShadowRender
extends java.lang.Object
implements Renderable


Constructor Summary
SpriteShadowRender(AbstractSprite sprite, boolean isBehind)
           
 
Method Summary
 int getPriority()
           
 boolean isProcess()
           
 boolean remove()
           
 void render()
           
 void renderBehind()
           
 void renderNotBehind()
           
 void setPriority(int p)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SpriteShadowRender

public SpriteShadowRender(AbstractSprite sprite,
                          boolean isBehind)
Method Detail

getPriority

public int getPriority()
Specified by:
getPriority in interface Renderable

isProcess

public boolean isProcess()
Specified by:
isProcess in interface Renderable

remove

public boolean remove()
Specified by:
remove in interface Renderable

render

public void render()
Specified by:
render in interface Renderable

renderNotBehind

public void renderNotBehind()

renderBehind

public void renderBehind()

setPriority

public void setPriority(int p)
Specified by:
setPriority in interface Renderable