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java.lang.Objectorg.lee.mugen.core.renderer.game.SpriteShadowRender
public class SpriteShadowRender
| Constructor Summary | |
|---|---|
SpriteShadowRender(AbstractSprite sprite,
boolean isBehind)
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| Method Summary | |
|---|---|
int |
getPriority()
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boolean |
isProcess()
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boolean |
remove()
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void |
render()
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void |
renderBehind()
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void |
renderNotBehind()
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void |
setPriority(int p)
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| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public SpriteShadowRender(AbstractSprite sprite,
boolean isBehind)
| Method Detail |
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public int getPriority()
getPriority in interface Renderablepublic boolean isProcess()
isProcess in interface Renderablepublic boolean remove()
remove in interface Renderablepublic void render()
render in interface Renderablepublic void renderNotBehind()
public void renderBehind()
public void setPriority(int p)
setPriority in interface Renderable
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