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java.lang.Objectorg.lee.mugen.core.renderer.game.ProjectileRender
public class ProjectileRender
| Constructor Summary | |
|---|---|
ProjectileRender(ProjectileSub projectile)
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| Method Summary | |
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int |
getPriority()
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boolean |
isProcess()
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boolean |
remove()
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void |
render()
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void |
setPriority(int p)
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| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public ProjectileRender(ProjectileSub projectile)
| Method Detail |
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public void render()
render in interface Renderablepublic int getPriority()
getPriority in interface Renderablepublic boolean isProcess()
isProcess in interface Renderablepublic boolean remove()
remove in interface Renderablepublic void setPriority(int p)
setPriority in interface Renderable
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