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java.lang.Objectorg.lee.mugen.core.renderer.game.ProjectileRender
public class ProjectileRender
Constructor Summary | |
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ProjectileRender(ProjectileSub projectile)
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Method Summary | |
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int |
getPriority()
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boolean |
isProcess()
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boolean |
remove()
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void |
render()
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void |
setPriority(int p)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ProjectileRender(ProjectileSub projectile)
Method Detail |
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public void render()
render
in interface Renderable
public int getPriority()
getPriority
in interface Renderable
public boolean isProcess()
isProcess
in interface Renderable
public boolean remove()
remove
in interface Renderable
public void setPriority(int p)
setPriority
in interface Renderable
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