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K

Key - Enum in org.lee.mugen.core.command
Definition of key enum
KeyLockCommand - Class in org.lee.mugen.core.command
When a key is press, this key is lock until the release command for this key is fire
KeyLockCommand(Key) - Constructor for class org.lee.mugen.core.command.KeyLockCommand
 
KeyLockCommand.State - Enum in org.lee.mugen.core.command
NONE : KeyLockCommand haven't state LOCK : The Key is lock until it is release HIDDEN : Key is hidden by another it is only applicable for direction B <=> BD : B is hidden Why do this : if you have a command like Guile's in street fighter "sonic boom" attack, you want to know how long B is hold before release and then F and PUNCH, and this independly of command BD or BU, that why we have to hold B hidden with time
keyPressed(KeyEvent) - Method in class org.lee.mugen.core.command.SpriteCmdProcess
 
keyPressed(int) - Method in class org.lee.mugen.core.command.SpriteCmdProcess
 
KeyProc - Class in org.lee.mugen.core.command
Key proc descripte a command key and his state NONE, LOCK, HIDDEN
KeyProc(AbstractCommand) - Constructor for class org.lee.mugen.core.command.KeyProc
 
KeyProc(AbstractCommand, KeyLockCommand.State) - Constructor for class org.lee.mugen.core.command.KeyProc
 
keyReleased(KeyEvent) - Method in class org.lee.mugen.core.command.SpriteCmdProcess
 
keyReleased(int) - Method in class org.lee.mugen.core.command.SpriteCmdProcess
 
keys() - Method in class org.lee.mugen.sprite.baseForParse.SpriteSFF
 
keySet() - Method in class org.apache.commons.collections.FastHashMap
Return a set view of the keys contained in this map.
kind - Variable in class org.lee.mugen.core.command.AbstractCommand
 

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